Craig Martinson

Senior UX/UI Designer
about
experience
Craig Martinson Creative
Graphic Designer | 2015 – Present
Delivering brand solutions, digital advertising, custom illustrations, icon sets, apparel artwork, and full website builds for a diverse client roster across industries.
We Fight Monsters Publishing
Founder | 2025 – Present
Founder of We Fight Monsters, an independent TTRPG publisher. Responsible for game design, visual identity, and bringing original worlds from concept to published product.
Precision AQ
Senior UX Designer | 2021 – 2026
Developed personas and journey maps, designed wireframes, prototypes, & hi-fidelity layouts, delivered a multi-channel suite of assets, and championed user research initiatives.
Greymatter
Lead Designer | 2021 – 2023
Built the Greymatter brand from the ground up — logo, website, social media templates, and investor pitch deck — ensuring cohesive visual identity across every touchpoint.
featured projects

The Warbrand's Guide to Combat
The first release from We Fight Monsters is a massive expansion for Dungeon's & Dragons 5.5E, the World's Greatest Roleplaying Game.
Logos
A curated selection of logos I have created over the years for small business owners, startups, artists, and apps.
certifications
Flatiron School
UX / UI Design
Nielsen Norman Group
UX Design & Interaction Design
skills
Branding & Identity: Logo design, iconography, typography, and style guides.
UI/UX Design: Wireframing, prototyping, user research, and responsive web design.
Project Management: Team leadership, client relations, and deadline management.

